Journey to the Centre of the Earth_ A
Alternative title: Journey  (CRL cover)
Platform: Commodore 64
Gametype: Undefined
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Description 

A Journey to the Centre of the Earth is a wonderful action adventure where you -as Prof. Lidenbrock in the story of the same name by Jules Verne- travel to the middle point of the earth. There are 11 treasures to be brought to the surface. The cave system is BIG and there is a lot to discover, many riddles to solve, a lot to worry about and to hope - you fear that the game doesn't crash and you hope that it works fine until the end :-D , because the mistakes in the quick graphic get worse during the proceeding game. 



One might especially like the humor, which -maybe also unintentionally- found its way into the game during the design. The graphics are relatively simple but quick, added with a nice pushing sound which aids the play instinct. 



 Controls 
Key F1  or F3  	 - Start game (AND RESTART, ANY TIME DURING THE GAME!!) 
Key F5  	 - Music off/on 
Key H  	 - Help 
Key I  	 - Inventory 
Key R  	 - Return to the game 
	
go left/right 	 - joystick left/right 
jump 	 - short press of fire button (only with empty hands !!) 
jump in viewing direction 	 - long press of fire button (only with empty hands !!) 
climb up/down 	 - go to wall and push joystick forwards/backwards (only with empty hands !!) 
use item 	 - fire button 
pick up item 	 - stand over item until is appears in the list, press key for free slot, denn push joystick forward 
drop item 	 - press key für desired slot, then pull joystick backward 
Key 1   - 8   	 - take item from the corresponding slot into hands (1 = empty hands) 




The controls are very important, especially the fire button: 
 Tipping the fire button: vertical jump upwards 
 Holding the fire button: long jump sidewards in direction of view 
 If you carry more than 5 items, you cannot jump any more! 
 The individual objects can be picked by the number keys. If you want to pick up something, you just press the number of the blank box and then you can pick up or lay down the item by moving the joystick up and down. 




The player gets rated in text form: 

 A BRAINLESS SNAIL 
 A VERY CLEVER SNAIL 
 CAPTAIN COOKS CABIN BOY 
 A VERY CLEVER PERSON 
 AN INDIAN SCOUT 
 AN ABORIGINE TRACKER 
 JULE VERNE 
 A MASTER ADVENTURER 
 A SUPERHUMAN GENIUS 
 THE MAN WHO MADE THIS GAME 



 Solution 
 
Map
 Without a map the game is almost impossible to finish: 
 If you get stuck with the riddles and you know a little bit about graphic programs, you can find the hidden solutions in the map. Experience with Paint is enough. 
 With full hands you cannot climb or jump. You need to choose item 1 or an empty position. Your possessions remain. 
 Vampire bats are dangerous, but you can trick or shoot them. 
 Equipment with the shape of an egg can be used as teleport. 
 Oxygen pills contain - as the name implies - oxygen. With it you can stay underwater for a longer time. 
 A pot can be filled with water. 
 With water you can make grass or a flower grow but also extinguish fire. 
 You can climb on flowers or grass. 
 To ignite dynamite you need a detonator. 
 An umbrella can also protect you from falling rocks.





http://www.c64-wiki.com/index.php/A_Journey_to_the_Centre_of_the_Earth
